Red Steel

Posted on Mar 22, 2008 under electronic games |


In the Wii’s march towards conquest of that ever-elusive casual games market it’s nice to see we true gamers haven’t been forgotten. Red Steel is another Wii exclusive offering from Ubisoft aimed at the old faithful that slips through the Wii launch window. The game puts you in the thick of the Tokyo underworld with a sword in one hand a gun in the other making use of the Wii’s unique control system to stretch the possibilities of the action/beat-em-up genre. Your fianc the daughter of a prominent Yakuza boss has been kidnapped by the competition during their attempt to steal the Katana-giri. Naturally the task of getting her back falls to you. Armed with the above named sword (a symbol of leadership in Japan) you must travel from LA to Tokyo to get her back. Thus begins your quest through the Japanese underworld and the road towards becoming a modern-day samurai. And it doesn’t come much more modern-day than using cutting edge firearms to accompany your katana. Rather than trying to create an ultra-realistic Japanese mafia game Ubisoft uses a little bit of creative license to maximise the fun and playability. Players will find themselves very much on the outside of the culture learning the traditions of Japan and witnessing the bizarre juxtaposition of old and new for the first time with the character. Eventually however you’ll want to have placed yourself nice and comfortably within the Yakuza to form alliances to help you get back the little lady. The action makes full use of the Wii controller and you should be more than a little excited at the proposition of having a crack at some good old-fashioned motion sensor sword play. Expect a nice blend of two-fisted samurai sword fighting and gun-toting mayhem.

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