Contact

Posted on Apr 15, 2008 under electronic games |


Contact relays the intriguing tale of an alien professor and a young man named Terry an unfortunate fellow who finds himself helplessly involved in the friendly scholar’s troubles. The game essentially revolves around a quest to recover what remains of the professor’s extra-terrestrial power source along with a selection of sub-missions. Of course other parties are in the hunt for the aforementioned source of power to use for their own ends. Gameplay elements include animal-training item-collecting monster-hunting and old-school mini-games. A mix of RPG puzzling platforming and real-time gameplay Contact’s plot includes abilities and stats modification as well as a variety of items for use. That old RPG staple levelling-up happens as soon as experience is gained. Contact makes full use of the twin screens of the DS. One screen renders all the action: the other screen offers a constant link with the professor his laboratory and his alien hybrid pet. So will the professor manage to collect what’s required to return to outer space? As ever in a game of this ilk the future of a strange planet is literally in your hands.

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